This is the specifications for the image file which is handled by the
Game Extractor plugin
Viewer_RES_0TSR_4_TEX.
Endian Order: | Little Endian |
Compression: | none |
Encryption: | None |
This format is used by the following Games:
Test Drive: Eve of Destruction [PS2] | *.tex tm0 |
This is the format specification information:
| // HEADER
4 - Image Width
4 - Image Height
4 - Number of Mipmaps
1 - Image Format? (0=4-bit Paletted, 1=8-bit Paletted, 2=RGB555)
3 - Unknown
4 - Unknown
4 - null
4 - Color Palette Offset (128) (null if not a paletted image)
// for each mipmap
4 - Image Data Offset [+4]
X - null Padding to offset 128
// PALETTE
if (8-bit paletted){
// for each color (256 colors)
4 - Color (ARGB)
}
else if (4-bit paletted){
// for each color (16 colors)
4 - Color (ARGB)
960 - null Padding
}
// IMAGE DATA
// for each mipmap
// for each pixel
if (8-bit paletted){
1 - Color Palette Index
}
else if (4-bit paletted){
4bits - Color Palette Index
}
else {
X - Pixel Data
} |
These are the accompanying notes and further information:
| Paletted Image Data is PS2-Swizzled, other image data isn't swizzled |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.