This is the specifications for the audio file which is handled by the Game Extractor plugin Exporter_UE3_SoundNodeWave_648.

Endian Order:Little Endian
Compression:None
Encryption:None


This format is used by the following Games:
Deadlight *.SoundNodeWave
Betrayer *.soundnodewave
Fireburst *.soundnodewave
Batman: Arkham Origins *.SoundNodeWave
A Story About My Uncle *.SoundNodeWave
Tower Of Guns *.SoundNodeWave
Chivalry: Medieval Warfare *.SoundNodeWave
Mortal Royale *.SoundNodeWave
Viscera Cleanup Detail: Santa's Rampage *.SoundNodeWave
Global Ops: Commando Libya *.SoundNodeWave
Grimm *.SoundNodeWave
Nether *.SoundNodeWave
Rise of the Triad (2013) *.SoundNodeWave
The Ball *.SoundNodeWave
Wooden Floor *.SoundNodeWave
Wooden Floor 2: Resurrection *.SoundNodeWave
Alpha Protocol *.SoundNodeWave
Dungeon Defense *.SoundNodeWave
The Scourge Project *.SoundNodeWave


These are the accompanying notes and further information:
 
Unreal Engine 3 (Version 648) Audio File


Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download Game Extractor (Basic Version) for free, and see what it can do.

For further information on this format, refer to the source code on our GitHub repository.