This is the specifications for the audio file which is handled by the
Game Extractor plugin
Exporter_UE3_SoundNodeWave_648.
Endian Order: | Little Endian |
Compression: | None |
Encryption: | None |
This format is used by the following Games:
Deadlight | *.SoundNodeWave |
Betrayer | *.soundnodewave |
Fireburst | *.soundnodewave |
Batman: Arkham Origins | *.SoundNodeWave |
A Story About My Uncle | *.SoundNodeWave |
Tower Of Guns | *.SoundNodeWave |
Chivalry: Medieval Warfare | *.SoundNodeWave |
Mortal Royale | *.SoundNodeWave |
Viscera Cleanup Detail: Santa's Rampage | *.SoundNodeWave |
Global Ops: Commando Libya | *.SoundNodeWave |
Grimm | *.SoundNodeWave |
Nether | *.SoundNodeWave |
Rise of the Triad (2013) | *.SoundNodeWave |
The Ball | *.SoundNodeWave |
Wooden Floor | *.SoundNodeWave |
Wooden Floor 2: Resurrection | *.SoundNodeWave |
Alpha Protocol | *.SoundNodeWave |
Dungeon Defense | *.SoundNodeWave |
The Scourge Project | *.SoundNodeWave |
These are the accompanying notes and further information:
| Unreal Engine 3 (Version 648) Audio File |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.