This is the specifications for the archive file which is handled by the
Game Extractor plugin
Archive_DAT_DAVE.
Endian Order: | Little Endian |
Compression: | Unknown |
Encryption: | Unknown |
This format is used by the following Games:
Midnight Club | *.dat |
Midnight Club 2 | *.dat |
Red Dead Revolver | *.dat |
Smugglers Run | *.dat |
This is the format specification information:
| // ARCHIVE HEADER
4 - Header ("Dave" or "DAVE")
4 - Number Of Files?
4 - Filename Directory Offset [+2048] (ie relative to the start of the Directory)
4 - First File Data Offset [+2048+FilenameDirOffset] (ie relative to the start of the FilenameDir)
2032 - null Padding to offset 2048
// DIRECTORY
// for each file
4 - Filename Offset (relative to the start of the filename directory)
4 - File Offset
4 - Decompressed File Length
4 - Compressed File Length
0-2047 - null Padding to a multiple of 2048 bytes
// FILENAME DIRECTORY
// for each file
X - Filename
1 - null Filename Terminator
// FILE DATA
// for each file
X - File Data
0-2047 - null Padding to a multiple of 2048 bytes |
These are the accompanying notes and further information:
| If the header is DAVE, there is no compression or encryption.
If the header is Dave, the filenames are encrypted, and the files can be compressed |
Game Extractor is able to read files of this type, as well as files from thousands of other games. To give it a try, download
Game Extractor (Basic Version) for
free, and see what it can do.
For further information on this format, refer to the source code on our
GitHub repository.